HomeResources

Resources
Ngā Rauemi

How-to-use

TinkerCAD>

Resources to support teachers getting started with TinkerCAD

SculptGL>

Resources to support teachers getting started with ScupltGL

Paint 3D>

Resources to support teachers getting started with Paint 3D

Scratch>

Resources to support teachers getting started with Scratch

Gamefroot>

Resources to support teachers getting started with Gamefroot

ClapMotion>

Resources to support teachers getting started with ClapMotion

MakeCode for Micro:bit>

Resources to support teachers getting started with MakeCode

Cloud Stop Motion>

Resources to support teachers getting started with Cloud Stop Motion

Tukutuku Coding | Unplugged Activity>

A resource to support the teaching of computational thinking

Best Tool | Unplugged Activity>

A resource to support the teaching of designing and developing digital outcomes

RMTV - Episode 1 Waka huia >

Teacher resource to accompany Episode 1

RMTV - Episode 2 Kaitiaki Kōrero>

Teacher resource to accompany Episode 2

RMTV - Episode 3 Tiaki Tāngata>

Teacher resource to accompany Episode 3

RMTV - Episode 4 Whānau>

Teacher resource to accompany Episode 4

RMTV - Episode 5 Whenua>

Teacher resource to accompany Episode 5

RMTV - Episode 6 Moana>

Teacher resource to accompany Episode 6

RMTV - Episode 7 Awa>

Teacher resource to accompany Episode 7

RMTV - Episode 8 Auaha >

Teacher resource to accompany Episode 8 Auaha

Book Creator>

Resources to support teachers getting started with Book Creator

Pixlr>

Resources to support teachers getting started with Pixlr

Webinars

Webinar One>

Game-based Learning With Scratch

Webinar Two>

If, Then Coding Language

Webinar Three>

Combining Makey Makey With Scratch

Webinar Four>

All You Need To Know About Micro Bit (Part 1)

Webinar Five>

All You Need To Know About Micro Bit (Part 2)

Raranga Matihiko Conference - Introduction to the revised technology learning area>

Tara and Monika look at the revised technology learning area and progress outcomes

Raranga Matihiko Conference - Using local curriculum and project-based learning>

Alisha and Sam outline digital technology learning through the lens of local curriculum and project-based learning

Raranga Matihiko Conference - Easier than 3D printing: Create your own VR>

Donald showcases how to use two free, online, digital tools for creating and sharing 3D designs

Raranga Matihiko Conference - Integrating DT learning into your local curriculum>

Monika and Tara focus on school-wide integration of digital technologies into local curriculum

Raranga Matihiko Conference - 3D Objects and Digital Design: SculptGL>

Kerry demonstrates how 3D design can enhance your class programme

Raranga Matihiko Conference - Teaching New Zealand History - Where do I start?>

Caitlin and Monika show how your local museum can support you and your students

Raranga Matihiko Conference - Visual Thinking>

Laura outlines how visual thinking strategies can foster community-building dialogue in your classroom

Raranga Matihiko Conference - Panel Discussion>

Join the full Raranga Matihiko team on this panel discussion

Raranga Matihiko Conference - Unplugged in Action>

Isobel and Elaine showcase unplugged computational activities that can be integrated into classrooms

Understanding Progress Outcomes

Progress Outcomes>

A resource to support teacher understanding of the Technology Progress Outcomes

Ngā Tupuranga o Hangarau Matihiko>

He rauemi kaiako tēnei hei whakamārama i Ngā Tupuranga. He rautaki, he ngohe hei whakamātau atu hoki i te karaehe

Decoded for Learners Series>

A guide to the language and concepts used in the Technology Progress Outcomes

Ohaeawai School Exemplar>

An exemplar that shows how digital technologies is woven through inquiry learning

Leadership

Choosing the best tool for the purpose>

Ways for students to learn about choosing the best tool for solving a technological problem

Leadership Webinar 1- Understanding the revised technology learning area>

Gain a better understanding of the revised curriculum content, and examine the Digital Technology Progress Outcomes in action

Leadership Webinar 2 - Integrating digital technology into your local curriculum>

Explore 'local curriculum' and four high-impact practices in the context of Digital Technology learning

Leadership Webinar 3 - Is your school ready for Digital Technology Learning>

Explore publications about Digital Technology implementation and set goals specific to your school

Leadership Webinar 4 - Digital Technology Learning in action>

Explore examples of Digital Technology learning in action and examine and strengthen learning activities

Kaiako Framework>

A guide for identifying where teachers are when they arrive in the programme

Leadership Webinar 5 - The revised technology learning area and local curriculum>

Join us as we discuss the revised technology learning area and local curriculum

Leadership Webinar 6 - Authentic Contexts >

Join us as we discuss authentic contexts in digital technology learning

Leadership Webinar 7 - Curriculum Integration>

Join us as we discuss curriculum integration of the revised technology learning area

News

Education Gazette Article>

An article on the Raranga Matihiko programme in the July 2020 edition of the Education Gazette

Learning Hours>

View the 2019 learning hours summary

Annual Report 2019>

View the 2019 Annual Report

Learning Conversations

No items found.